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split a 16-bit structure into 2x 8-bit message bytes

 
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hatanet



Joined: 08 Sep 2003
Posts: 9
Location: South Africa

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split a 16-bit structure into 2x 8-bit message bytes
PostPosted: Fri Aug 22, 2003 7:28 am     Reply with quote

Hi Guys,

How can I split a 16-bit structure like the one below into 2x 8-bit message bytes, in order to pass the to a procedure as shown.

struct ADDRESS_16B {
int DEPL : 5; // DEPL[4:0]
boolean izero; // unused_discriptor [5]=0
int STRU : 2; // STRU[7:6]
int BUF : 4; // DEPL[11:8]
int discriptor : 4; // discriptor[15:12]=0x00
} ADDR_16B;

void osd_16_send(unsigned char MSB_Message, unsigned char LSB_Message) { }

Dankie!
Hatanet
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Original Post ID: 144517148
Mark



Joined: 07 Sep 2003
Posts: 2838
Location: Atlanta, GA

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Re: split a 16-bit structure into 2x 8-bit message bytes
PostPosted: Fri Aug 22, 2003 9:21 am     Reply with quote

void osd_16_send(unsigned char *pMessage)
{
// *pMessage - contains LSB
pMessage++;
// *pMessage - contains MSB

// You can probably do this also
// pMessage[0] - contains LSB
// pMessage[1] - contains MSB

}

osd_16_send(&ADDR_16B);




:=Hi Guys,
:=
:=How can I split a 16-bit structure like the one below into 2x 8-bit message bytes, in order to pass the to a procedure as shown.
:=
:=struct ADDRESS_16B {
:= int DEPL : 5; // DEPL[4:0]
:= boolean izero; // unused_discriptor [5]=0
:= int STRU : 2; // STRU[7:6]
:= int BUF : 4; // DEPL[11:8]
:= int discriptor : 4; // discriptor[15:12]=0x00
:= } ADDR_16B;
:=
:=void osd_16_send(unsigned char MSB_Message, unsigned char LSB_Message) { }
:=
:=Dankie!
:=Hatanet
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This message was ported from CCS's old forum
Original Post ID: 144517149
R.J.Hamlett
Guest







Re: split a 16-bit structure into 2x 8-bit message bytes
PostPosted: Fri Aug 22, 2003 3:28 pm     Reply with quote

:=Hi Guys,
:=
:=How can I split a 16-bit structure like the one below into 2x 8-bit message bytes, in order to pass the to a procedure as shown.
:=
:=struct ADDRESS_16B {
:= int DEPL : 5; // DEPL[4:0]
:= boolean izero; // unused_discriptor [5]=0
:= int STRU : 2; // STRU[7:6]
:= int BUF : 4; // DEPL[11:8]
:= int discriptor : 4; // discriptor[15:12]=0x00
:= } ADDR_16B;
:=
:=void osd_16_send(unsigned char MSB_Message, unsigned char LSB_Message) { }
:=
:=Dankie!
:=Hatanet
There are a lot of methods of doing this, with various degrees of 'elegance'. One method has allready been posted. Another solution, is to simply declare a union, with a two byte array, declared to occupy the same space (generally this results in _very_ compact code, making it my 'favourite' way of doing this type of transfer). Hence something like:
struct ADDRESS_16B {
int DEPL : 5; // DEPL[4:0]
boolean izero; // unused_discriptor [5]=0
int STRU : 2; // STRU[7:6]
int BUF : 4; // DEPL[11:8]
int discriptor : 4; // discriptor[15:12]=0x00
};

union {
struct ADDRESS_16B ADDR_16B;
int8 b[2];
} STOR;

Then instead of accessing 'ADDR_16B.discriptor', you would access 'STOR.ADDR_B.disriptor', while to access the bytes, you can then access STOR.b[0], and STOR.b[1].

You can allways use 'brute force casting', on the address of a variable, so (for instance), on the original variable (ADDR_16B), you can use:

*((char *)&ADDR_16B)

which should happily give the first byte, while:

*((char *)&ADDR_16B+1)

should give the second. I am (historically) a little careful of using pointer arithmetic, since it was an area the compiler had several problems with in the past. It does seem OK now though.

Best Wishes
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Original Post ID: 144517159
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