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Robot / Pic Project Sound Generator Chip - RS232

 
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Arizona Chris



Joined: 20 Dec 2014
Posts: 69
Location: Arizona

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Robot / Pic Project Sound Generator Chip - RS232
PostPosted: Sun Sep 13, 2015 12:47 pm     Reply with quote

This allows you to take the load off your main processor and generate 13 different interesting chirps, peeps, whoops and sirens with your PIC project. I developed these over the years building various robots. The sound chip is a standard PIC16F628a processor and can be addressed with a single byte from any master processor using RS232 protocol and 9600kb speed.

I also have a complete web write up, with schematics and a sound clip:

http://www.schursastrophotography.com/PICprojects/soundchip.html

Here is an example of what the master processor would send over a single wire to the PIC sound chip for a sound:

Code:


#use rs232(baud=9600, xmit=Pin_B2, bits=8, parity=N,STREAM=SOUND)


   s=2  //can be 1 - 13

   fputc(s,SOUND);



Next, here is the actual code for the sound chip - a standard 16F628a. You can see how much ROM space we are saving on our main processor!

Code:


//****************************************************************************
//Chris Schur
//(soundchp 16F628)
//Date:  9/7/15
//****************************************************************************

/*Description of this Program:

This program sends out 13 different robot sounds via serial selection from another processor.

*/


//I/O Designations ---------------------------------------------------
// RA0: 
// RA1: 
// RA2: 
// RA3: 
// RA4:  (Open Collector output)
// RA5:  (MCLR)
// RA6:  Xtal  Output
// RA7:  Xtal  Input

// RB0:  SERIAL INPUT
// RB1: 
// RB2: 
// RB3:  SOUND OUT
// RB4: 
// RB5: 
// RB6: 
// RB7: 


//--------------------------------------------------------------------

//Include Files:
#include <16F628.h>  //Normally chip, math, etc.  used is here.

//Directives and Defines:

#fuses NOPROTECT,HS,NOWDT   //xtal is used
#use delay(crystal=10MHz)   //xtal speed
#use fast_io(ALL)          //must define tris below in main when using this
#use rs232(baud=9600, rcv=Pin_B0, bits=8, parity=N)

#define SPKR Pin_B3

//****************************************************************************
//Global Variables:
int16 n; //counting var
int16 d;  //sound delay var
int8 x;  //counting var

int8 sound = 0;  //selection for sound produced

//****************************************************************************
 
   
//Functions/Subroutines, Prototypes:

void beep1(void); 
void beep2(void);
void beep3(void);
void euro1(void);
void euro2(void);
void rampdn(void);
void rampup(void);

void tripplewhoop(void);
void siren(void);
void cricket(void);
void tripplecricket(void);
void twodutybeeps(void);
void twodutybeeps2(void);

//****************************************************************************
//-- Main Program
//****************************************************************************

void main(void) {

   // Set TRIS I/O directions, define analog inputs, comparators:
      set_tris_A(0b01111110);
      set_tris_B(0b11110001);
     
      //(analog inputs digital by default) 

   //Initialize variables and Outputs:  --------------------------------------
   
   output_low(SPKR);
   
   //Setup for timers, PWM, and other peripherals:
   
   //----------------------------------------------------------------

//MAIN LOOP:



while (true)   {

sound = getc();//select sound

  switch (sound) {
 
  case 0:
 
      output_low(SPKR);
      break;
     
  case 1:
     
      beep1();
      sound = 0;
      break;
 
  case 2:
 
      beep2();
      sound = 0;
      break;
 
  case 3:
 
      beep3();
      sound = 0;
      break;
 
  case 4:
 
      euro1();
      sound = 0;
      break;
 
  case 5:
 
      euro2();
      sound = 0;
      break;
 
  case 6:
 
      rampdn();
      sound = 0;
      break;
 
  case 7:
 
      rampup();
      sound = 0;
      break;
     
  case 8:
 
      tripplewhoop();
      sound = 0;
      break;
     
  case 9:
 
     siren();
     sound = 0;
     break;
     
  case 10:
 
      cricket();
      sound = 0;
      break;
     
  case 11:
 
      tripplecricket();
      sound = 0;
      break;
     
  case 12:
 
      twodutybeeps();
      sound = 0;
      break;
     
  case 13:
 
      twodutybeeps2();
      sound = 0;
      break;
 
    }  //switch
   
  }  //while
 
}  //main

//********* Functions which have prototypes at top of program ****************

//Beep 1:                     //Short single beep
void beep1(void)  {
   for(n=1; n<=50; n=n+1)  {
   output_high(SPKR);
   delay_ms(1);
   output_low(SPKR);
   delay_ms(1);
   }
   return; } 
   
   
//Beep2:                      //double beep
void beep2(void) {
beep1(); 
delay_ms(50);
beep1();
return;  }


//Beep3:                       //Low tone beep
void beep3(void)  {
   for(n=1; n<=25; n=n+1)  {
   output_high(SPKR);
   delay_ms(2);
   output_low(SPKR);
   delay_ms(2); }
   return;  }
   
   
//Euro Beep1:                 //fast Two tone three times
void euro1(void)  {
   beep1();
   beep3();
   beep1();
   beep3();
   beep1();
   beep3();
   return;   }
   
   
//Euro Beep2:                  //standard slow beep
void euro2(void)  {
   for(n=1; n<=400; n=n+1)  {
   output_high(SPKR);
   delay_us(650);
   output_low(SPKR);
   delay_us(650);
   }
   
   for(n=1; n<=200; n=n+1)  {
   output_high(SPKR);
   delay_us(1200);
   output_low(SPKR);
   delay_us(1200); }
   
   for(n=1; n<=400; n=n+1)  {
   output_high(SPKR);
   delay_us(650);
   output_low(SPKR);
   delay_us(650);
   }
   
   for(n=1; n<=200; n=n+1)  {
   output_high(SPKR);
   delay_us(1200);
   output_low(SPKR);
   delay_us(1200); }
   
   for(n=1; n<=400; n=n+1)  {
   output_high(SPKR);
   delay_us(650);
   output_low(SPKR);
   delay_us(650);
   }
   
   for(n=1; n<=200; n=n+1)  {
   output_high(SPKR);
   delay_us(1200);
   output_low(SPKR);
   delay_us(1200); }
   
   return;   }
   
   
//Ramping tones -----------------------------

void rampdn(void)  {    //high tone to low ramp

d=1500;

for(n=1; n<=500; n=n+1)  {
   output_high(SPKR);
   delay_us(d);
   output_low(SPKR);
   delay_us(d);
   d++;   }
   
   return;   }
   
   
   
void rampup(void)  {     //low tone to high ramp

d=1500;

for(n=1; n<=500; n=n+1)  {
   output_high(SPKR);
   delay_us(d);
   output_low(SPKR);
   delay_us(d);
   d--;   }
   
   return;   }
   
   
void tripplewhoop(void)  {  //go  1200 to 600 us

  for(x=1; x<=3; x++)  {
   
   d=1200;
   
   for(n=1; n<=200; n=n+1)  {
   output_high(SPKR);
   delay_us(d);
   output_low(SPKR);
   delay_us(d);
   d = d-3;
    }
   
    delay_ms(100);
   
  }
   
   return;   }
   
   
void siren(void)  {  //sort of a sick sounding up down wail

   rampup();
   rampdn();

}

//  CREATURE SOUNDS:

void cricket(void)   {  //single chirp



for (x=0; x<=10; x++)  {
      output_high(SPKR);
      delay_us(250);
      output_low(SPKR);
      delay_us(250);    }
     
      delay_ms(20);
     
      for (x=0; x<=10; x++)  {
      output_high(SPKR);
      delay_us(312);
      output_low(SPKR);
      delay_us(312);    }
     
      delay_ms(20);
     
for (x=0; x<=10; x++)  {
      output_high(SPKR);
      delay_us(312);
      output_low(SPKR);
      delay_us(312);    }
     
      delay_ms(20);
     
for (x=0; x<=10; x++)  {
      output_high(SPKR);
      delay_us(312);
      output_low(SPKR);
      delay_us(312);    }
     
      delay_ms(20);
     
for (x=0; x<=10; x++)  {
      output_high(SPKR);
      delay_us(312);
      output_low(SPKR);
      delay_us(312);    }
     
      delay_ms(20);
   

}


void tripplecricket(void)  {

cricket();
delay_ms(600);
cricket();
delay_ms(600);
cricket();  }



void twodutybeeps(void)  {   //1 khz beeps

//first beep 50% duty:
for(n=1; n<=100; n=n+1)  {
   output_high(SPKR);
   delay_us(500);
   output_low(SPKR);
   delay_us(500);  }
   
//second beep 10% duty:
for(n=1; n<=100; n=n+1)  {
   output_high(SPKR);
   delay_us(25);
   output_low(SPKR);
   delay_us(975);  }

}

void twodutybeeps2(void)  {   //1 khz beeps

//first beep 50% duty:
for(n=1; n<=200; n=n+1)  {
   output_high(SPKR);
   delay_us(250);
   output_low(SPKR);
   delay_us(250);  }
   
//second beep 10% duty:
for(n=1; n<=200; n=n+1)  {
   output_high(SPKR);
   delay_us(25);
   output_low(SPKR);
   delay_us(475);  }

}


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