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Workaround for printing floats

 
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miketwo



Joined: 04 Aug 2010
Posts: 24

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Workaround for printing floats
PostPosted: Fri Aug 06, 2010 4:55 pm     Reply with quote

Hello everyone.

In my version of the compiler (PCD 4.109) and IDE (MPLAB 8.53.00.00), printing floats seems to be a little buggy. Every once in a while it'll reset with a trap conflict when I try to sprintf() with a %f.

So here's some workaround code:

Code:

// Custom Float Printing because sprintf %f crashes often.
void printFloat(char *string, float64 num, int precision) {
   // 8 bit enough for v
   int e = 0, v;
   int i;

   // Position in the string buffer to write to
   if (num < 0) {
      *string++ = '-';
      num = -num;
   }

   // Find E value
   while (num >= 10) {
      e++; num = num/10;
   }
   while (num < 1 && num > 0) {
      e--; num = num*10;
   }

   // Now num should be in [1, 10)
   v = (int) num;
   num = num - v;
   *string++ = v+'0';
   *string++ = '.';

   // Digits after the dot
   for (i=0; i<precision; i++) {
      num = num * 10;
      v = (int) num;
      *string++ = v +'0';
      num = num-v;
   }

   sprintf(string, "e%d", e);
}


The code is written for float64's, but you can use it for regular float32s as well. I recommend sticking with ~6 for the precision.

Cheers.
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